
- BGG rank
- BGG #11,790
- BGG rating
- 6.5
Operation Grenade: The Battle for the Rhineland 23 Feb. - 5 Mar. '45
- 2 players
- 240 min
- Complexity 2.7/5
- 1981

1980
Rules assistance for Patton's 3rd Army: The Lorraine Campaign
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Patton's 3rd Army: The Lorraine Campaign is a board game released in 1980 for 2 players, 240–1800 minutes per game, and ages 12 and up. It was designed by Joseph M. Balkoski and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.
Patton's 3rd Army: The Lorraine Campaign 8 Nov.-1 Dec. '44 is a simulation of the U.S. Third Army's November 1944 offensive in the Lorraine area of France. Two scenarios, The Battle for Metz 8-19 Nov 1944 (12 turns) and The extended Battle for Metz 8 Nov-1 Dec (24 turns). The Series: Victory in the West Game System (SPI) started as a series of regiment/battalion level simulations of critical campaigns that occured on the western German frontier in the fall and winter of 1944-1945. Each of the initial games in the series simulate engagements between Allied and German forces in a period that was to mark the beginning of the end for Hitler's Third Reich. It uses variable unit strength. Units are rated for size and morale but actual strengths (fog of war) are determined by drawing a chit randomly. Originally published in Strategy & Tactics magazine nr.78 (Jan/Feb 1980). Game Scale: Game Turn: 1 day Hex: 2.6 miles / 4.2 kilometers Units: Battalion to Brigade Game Inventory (Strategy & Tactics edition): One 22 x 34" full color map One dual-side printed countersheet (200 1/2" counters) One 8-page Victory In The West Standard Rules rulebook One 4-page Patton's 3rd Army rulebook Note: Players will need to supply one 6-sided die for game play. Solitaire Playability: High Complexity Level: Medium Players: 2 or more Playing Time: 4-15 hours
Patton's 3rd Army: The Lorraine Campaign supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Patton's 3rd Army: The Lorraine Campaign is 240–1800 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Patton's 3rd Army: The Lorraine Campaign for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Patton's 3rd Army: The Lorraine Campaign has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Patton's 3rd Army: The Lorraine Campaign belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Patton's 3rd Army: The Lorraine Campaign are: Joseph M. Balkoski. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Patton's 3rd Army: The Lorraine Campaign as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.