
- BGG rank
- BGG #6,654
- BGG rating
- 7.0
Micro Hero: Hercules
- 1–2 players
- 20–240 min
- Complexity 2.1/5
- 2025

Rules assistance for Open Season
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Open Season is a board game released in 2024 for 2–4 players, 20–40 minutes per game, and ages 10 and up. It was designed by Romain Lisciandro and Amélie Assié and its main mechanics are Set Collection, End Game Bonuses, and Memory.
In Open Season, you play as a monster — a little cruel, but wishing to do things right — who has decided to take revenge on the groups of adventurers who come to disturb their peace. After getting rid of them, you still have to decorate your living room properly, so you try to assemble a nice collection of heads on the wall. The game takes place over 11 or 9 rounds, then players score. Players take turns clockwise, doing the following on their turn: 1. Fill the market to five face up cards. 2. Take a card from the market, and place it on a free space on their board. 3. Trigger any bonus actions; these three actions are associated with the top three slots of your player board, and you trigger one when you place a card in your reserve matching a person associated with one of the three actions. If by activating a bonus action, a new card is placed in your reserve, it can trigger another bonus action. On your player board All slots in the top row must contain different peoples and/or face down cards. The two cards on either side of the "Different" symbol must be of different peoples and/or face down cards. All slots in the bottom row must contain different peoples and/or face down cards. After nine rounds, the game ends, then players count their points. -description from publisher
Open Season supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Open Season is 20–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Open Season for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Open Season has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Open Season belongs to these categories: Card Game, Fantasy, and Abstract Strategy. Its main mechanics are Set Collection, End Game Bonuses, and Memory. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Open Season are: Romain Lisciandro and Amélie Assié. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Open Season as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.