
- BGG rank
- BGG #31,274
- BGG rating
- 5.2
Spoons
- 4–13 players
- 30 min
- Complexity 1.1/5
- 1972

Rules assistance for Operation
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Operation is a board game released in 2005 for 2–4 players, 15 minutes per game, and ages 4 and up. Its main mechanics are Set Collection and Player Elimination.
Ostensibly a travel-version of Operation, this game has players drawing point cards and sliding the appropriate named discs through the patient using the familiar contact-buzzer. However, the pieces are not gripped and removed, but are slid from the sides of the game board (at the patiences hands/feet) into an exit slot located in the centre (the patient's abdomen). Points are counted from the cards based on which pieces could be moved without sounding the buzzer.
Operation supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Operation is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Operation for ages 4 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Operation has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Operation belongs to these categories: Children's Game, Action / Dexterity, and Medical. Its main mechanics are Set Collection and Player Elimination. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Operation as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.