Operation Gertrud: The German Invasion of Turkey
BGG rank
BGG #19,766
BGG rating
7.0

Operation Gertrud: The German Invasion of Turkey

2016

Rules assistance for Operation Gertrud: The German Invasion of Turkey

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–3 players
  • 2–6 min
  • Complexity 2.0/5

Rules assistant for Operation Gertrud: The German Invasion of Turkey

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Answers come from the official rulebook, with the page to check.

Operation Gertrud: The German Invasion of Turkey is a board game released in 2016 for 2–3 players and 2–6 minutes per game. It was designed by Eric R. Harvey and its main mechanics are Hexagon Grid and Ratio / Combat Results Table.

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About the game

Operation Gertrud: The German Invasion of Turkey is a speculative two-player wargame about a German invasion of Turkey during the Second World War. The historical course of events during World War II precluded any likelihood that the Germans would invade their erstwhile ally, it is conceivable that a different turn of events could have precipitated a German Blitzkrieg into Turkey. The Turks were concerned about this possibility and they endeavored to remain neutral during the war. Unlike the First World War, the Turks could not hope to hold Istanbul in the event of a war, and any incursion by one side (Axis or Allied) would certainly invite an incursion by the other. The Turks were most concerned about Soviets, but if Hitler had conceived a notion of invading Turkey, the Germans' most daunting challenge would be the Allied response, not necessarily the Turkish Army. The Turks had been underestimated during the previous world war, and so it’s anyone’s guess how well they could have faced up to the Wehrmacht and Luftwaffe. Components: 22x34 inch map, 176 die-cut counters. World at War #49, April 2016

Publishers

  • Decision Games (I)

Questions and answers

Operation Gertrud: The German Invasion of Turkey supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.