
- BGG rank
- BGG #1,223
- BGG rating
- 7.1
Oriflamme
- 3–5 players
- 15–30 min
- Complexity 1.7/5
- 2019

Rules assistance for Oriflamme: Alliance
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Oriflamme: Alliance is a board game released in 2022 for 3–5 players, 15–30 minutes per game, and ages 10 and up. It was designed by Adrien Hesling and Axel Hesling and its main mechanics are Hand Management, Take That, and Action Queue.
Players use their characters and schemes to secure their claim to the throne. After 6 rounds of play, the player whose family has accumulated the most Influence points wins the game. The emergence of a neighbouring kingdom destabilizes the great families of the realm and forces them to reconsider their feuds in favour of more political alliances. Yet under the mask of cooperation, ambition still burns and violence will resurface at the first betrayal… A third stand-alone episode to beautifully conclude the Oriflamme saga. The game introduces 10 innovative effects offering subtle tactical options and rich political decisions. This opus invites to understand the dynamics around the table and to seek a balance between aggression and negotiation! The Empress will reward you but will grant a favour to a rival. The Diplomat will give you the opportunity to forge an alliance with other players. Yet violence is still ready resurface at any moment: the Insurrection will eliminate the two adjacent cards provided you discard a point accumulated on it! Oriflamme: Alliance offers 10 new action cards that can be mixed with Oriflamme and/or Oriflamme: Ablaze or be used as a standalone. Contains: 50 Influence cards (10 in 5 different colors) 5 player help cards 63 Influence point tokens (value 1 and 5) 5 Accusation tokens 1 First Player tile 1 Resolution Direction tile
Oriflamme: Alliance supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Oriflamme: Alliance is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Oriflamme: Alliance for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Oriflamme: Alliance has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Oriflamme: Alliance belongs to these categories: Card Game and Political. Its main mechanics are Hand Management, Take That, and Action Queue. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Oriflamme: Alliance are: Adrien Hesling and Axel Hesling. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Oriflamme: Alliance as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.