
- BGG rating
- 7.1
PanzerBlitz: Carentan
- 1–2 players
- Complexity 4.0/5
- 2009

Rules assistance for PanzerBlitz: Hill of Death – The Battle for Hill 112, Normandy 1944
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
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Answers come from the official rulebook, with the page to check.
PanzerBlitz: Hill of Death – The Battle for Hill 112, Normandy 1944 is a board game released in 2009 for 2 players, 60–300 minutes per game, and ages 12 and up. It was designed by Darren Emge and its main mechanics are Dice Rolling, Hexagon Grid, and Chit-Pull System.
Panzerblitz: Hill of Death: The Battle for Hill 112, Normandy 1944, covers the epic battle between British & German forces for the dominant terrain feature, Hill 112 and the control of Normandy. Take command of Infantry and Armor units to control key terrain features on Hill 112 and the surrounding countryside. This battle waged for over 4 weeks with the hill and surrounding objectives changing hands several times. This is not the PanzerBlitz of the 70's, but rather a modernized system which uses many of the core concepts of PanzerBlitz while removing some of the 'gameyness' of the original system. Panzerblitz: Hill of Death is the first game in the Panzerblitz 2 series from Multi-Man Publishing Game Scale: Turn: 15 minutes Hex: 273 yards / 250 meters Units: Platoon Game Inventory: One 22 x 32" full-color mapsheet Three dual-side printed countersheets (352 5/8" counters & 140 1/2" counters) One 18-page Panzerblitz: Hill of Death rules booklet One dual-side printed Player Aid card Four dual-side printed Scenario cards
PanzerBlitz: Hill of Death – The Battle for Hill 112, Normandy 1944 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for PanzerBlitz: Hill of Death – The Battle for Hill 112, Normandy 1944 is 60–300 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists PanzerBlitz: Hill of Death – The Battle for Hill 112, Normandy 1944 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
PanzerBlitz: Hill of Death – The Battle for Hill 112, Normandy 1944 has a complexity rating of 2.9 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
PanzerBlitz: Hill of Death – The Battle for Hill 112, Normandy 1944 belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling, Hexagon Grid, and Chit-Pull System. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of PanzerBlitz: Hill of Death – The Battle for Hill 112, Normandy 1944 are: Darren Emge. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists PanzerBlitz: Hill of Death – The Battle for Hill 112, Normandy 1944 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.