
- BGG rank
- BGG #16,824
- BGG rating
- 8.4
Harpoon V: Modern Tactical Naval Combat 1955 - 2020
- 1–8 players
- 150 min
- Complexity 4.0/5
- 2020

2010
Rules assistance for Persian Incursion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Persian Incursion is a board game released in 2010 for 2 players, 180 minutes per game, and ages 12 and up. It was designed by Larry Bond, Chris Carlson, and Jeff Dougherty and its main mechanics are Dice Rolling, Simulation, and Action Points.
From the publisher: "Is Iran building a nuclear weapon? Little is known for certain. However, on June 6, 2008, Israeli Transport Minister, Shaul Mofaz said; "If Iran continues with its program for developing nuclear weapons, we will attack it". Persian Incursion explores the political and military effects of an Israeli military campaign against Iran. It uses rules adapted from Harpoon 4 to resolve the military action. But its goal is to look beyond the military action by modeling the political and intelligence actions and consequences of a potential political conflict by including a card-based diplomatic/political component to the game. Players spend Political, Intelligence and Military Points to influence allies or enemies, purchase reinforcements, execute military strikes or shape their own domestic opinion. Players choose variable starting conditions that shape scenarios, while random strategic events influence play in unexpected ways. Persian Incursion provides comprehensive and detailed information on: Orders of battle for the Israeli and Iranian Air Forces and the Iranian Air Defense Force Analysis of the Iranian nuclear and oil infrastructure Iranian ballistic missiles and Israeli ballistic missile defenses Target folders for Iranian nuclear facilities, oil terminals and refineries, and airfields Variable starting conditions
Persian Incursion supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Persian Incursion is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Persian Incursion for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Persian Incursion has a complexity rating of 4.2 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Persian Incursion belongs to these categories: Wargame, Modern Warfare, and Aviation / Flight. Its main mechanics are Dice Rolling, Simulation, and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Persian Incursion are: Larry Bond, Chris Carlson, and Jeff Dougherty. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Persian Incursion as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.