Phantasy Realm
BGG rank
BGG #21,658
BGG rating
6.8

Phantasy Realm

2002

Rules assistance for Phantasy Realm

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • Complexity 1.7/5

For 2 players

Rules assistant for Phantasy Realm

What would you like to know?

Answers come from the official rulebook, with the page to check.

Phantasy Realm is a board game released in 2002 for 2–4 players and 60 minutes per game. It was designed by Jeff Wilcox (I) and its main mechanics are Dice Rolling, Role Playing, and Chit-Pull System.

Expansions

Similar games

About the game

An expandable vehicle for a board game, this basic set provides four heroes with various abilities, four world map sections to put together in a variety of ways, and nearly 150 encounters. Expansions are underway. Players go on one of four quests, racing against each other to satisfy the victory conditions. Each turn, a hero can move rapidly about or search the areas of the board. While searching, the hero will receive an encounter, drawn and run by another player, or play through an encounter scenario (for named areas of the board). Results can help or hinder each hero by changing stats and equipment and magic. Players can also encounter other players. Combat is by competing dice rolls, modified by stats and equipment modifiers. Phantasy Realm is a Kut Out game - meaning it requires some cutting on your part to get everything ready for play. Download at: http://www.curiousgames.net Expanded by: Spells & Spell Casters, Phantasy Realm Expansion #001

Questions and answers

Phantasy Realm supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.