Phase 10 Masters Edition
BGG rank
BGG #14,214
BGG rating
5.8

Phase 10 Masters Edition

2001

Rules assistance for Phase 10 Masters Edition

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 120 min
  • 8+
  • Complexity 1.4/5

For 2 players

Rules assistant for Phase 10 Masters Edition

What would you like to know?

Answers come from the official rulebook, with the page to check.

Phase 10 Masters Edition is a board game released in 2001 for 2–6 players, 120 minutes per game, and ages 8 and up. It was designed by Ken Johnson and its main mechanics are Hand Management and Set Collection.

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About the game

Two major rule changes from the original Phase 10: Players pick a phase at the beginning of each hand based on the cards they have. Phases can be done in any order. One card can be saved each hand to be used in a future hand. Original Phase 10 description: A rummy-type card game where players compete to be the first to finish completing all ten phases. Phases include collecting runs of numbers, collecting certain number of a given color cards, etc. The first player to finish completing the 10th phase wins. In case of ties, the player with the least number of points wins.

Categories

Designers

Publishers

  • Mattel, Inc.
  • Fundex

Questions and answers

Phase 10 Masters Edition supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.