
- BGG rank
- BGG #31,375
- BGG rating
- 5.3
Phase 10
1982
Rules assistance for Phase 10
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–6 players
- 45 min
- 8+
- Complexity 1.3/5
About the game
A rummy-type card game where players compete to be the first to finish completing all ten phases. Phases include collecting runs of numbers, collecting certain number of a given color cards, etc. The first player to finish completing the 10th phase wins. In case of ties, the player with the fewest number of points wins.
Categories
Mechanics
Designers
Publishers
- ASS Altenburger Spielkarten
- Editrice Giochi
- Korea Boardgames
- Mattel, Inc.
- Fundex
- Brio AB
- Canada Games Company Lmt.
- Ruibal Hermanos S.A.
- Winning Moves UK Ltd.
- Tactic
- Crown & Andrews Ltd.
- F.X. Schmid
- Ravensburger AG
- U.S. Games Systems, Inc.
- Casper
- Target Games
- K&K International
- Modiano
- Global Partner
Questions and answers
The rules assistant for Phase 10 will help explain turns, card effects and disputed situations, with references to verified official materials and saved question history. It is not ready yet; verified sources for your edition are still being prepared.
Phase 10 supports 2–6 players according to the catalogue.
The listed playing time for Phase 10 is 45 minutes. The actual duration depends on the group and its familiarity with the game.
The catalogue lists Phase 10 for ages 8 and up. Check the age guidance on your edition.
The credited designers of Phase 10 are: Ken Johnson.
The catalogue lists Phase 10 as a base game.
Rules assistant for Phase 10
Loading…