
- BGG rank
- BGG #31,375
- BGG rating
- 5.3
Phase 10
- 2–6 players
- 45 min
- Complexity 1.3/5
- 1982

2024
Rules assistance for Phase 10 Flip!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Phase 10 Flip! is a board game released in 2024 for 2–6 players, 30–45 minutes per game, and ages 7 and up. It was designed by Ken Johnson and Lilit Pilikian and its main mechanics are Set Collection and Melding and Splaying.
Phase 10 Flip uses double-sided cards to help you race through 10 color-based phases in this wild twist on the original card game. Each card in Phase 10 Flip is normal on one side and wild on the other. Special Flip cards force everyone to flip their hand from the normal side to the wild side or vice versa. Use flipping to your advantage as you race to be the first player to complete all 10 phases of this rummy-style card game.
Phase 10 Flip! supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Phase 10 Flip! is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Phase 10 Flip! for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Phase 10 Flip! has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Phase 10 Flip! belongs to these categories: Card Game. Its main mechanics are Set Collection and Melding and Splaying. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Phase 10 Flip! are: Ken Johnson and Lilit Pilikian. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Phase 10 Flip! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.