Phase Line Smash
BGG rank
BGG #16,516
BGG rating
6.5

Phase Line Smash

1992

Rules assistance for Phase Line Smash

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • 90 min
  • 12+
  • Complexity 4.3/5

Rules assistant for Phase Line Smash

For 1 player

What would you like to know?

Answers come from the official rulebook, with the page to check.

Phase Line Smash is a board game released in 1992 for 1 player, 90 minutes per game, and ages 12 and up. It was designed by Frank Chadwick and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.

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About the game

A solitaire game based on the Gulf War. While the Iraqi unit's reactions are programmed, it is still possible to lose by taking careless chances that cause an excessive amount of friendly casualties. To win, you must do as well as the actual campaign. What makes this difficult is the need to explicitly manage the flow of supplies to allied combat units. The difficulty of the game adds to its play and replay value. Phase Line Smash handles a number of aspects of the Gulf War in a realistic and sensitive manner. Fratricide is one such issue that is included in the game mechanics and discussed in the historical notes included with the game. The game box is rather heavy because of the historical notes included with the game. Other extras include optional rules for up to eleven players. This adds the complexity of having to coordinate with other players for use of limited supply routes and coordinating attacks.

Questions and answers

Phase Line Smash supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.