Phoenix Command: Civilian & Police Weapon Data Supplement
BGG rating
8.0

Expansion for Phoenix Command

Phoenix Command: Civilian & Police Weapon Data Supplement

1987

Rules assistance for Phoenix Command: Civilian & Police Weapon Data Supplement

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–12 players

Rules assistant for Phoenix Command: Civilian & Police Weapon Data Supplement

What would you like to know?

Answers come from the official rulebook, with the page to check.

Phoenix Command: Civilian & Police Weapon Data Supplement is an expansion for Phoenix Command released in 1987 for 2–12 players. It was designed by Barry Nakazono and David McKenzie.

Similar games

About the game

While primarily thought of as a combat system for Leading Edge's Rhand Morningstar Missions RPG, the original Phoenix Command rules were also intended to be used for man-toman skirmish wargaming, either on the tabletop or a hex map. Phoenix Command takes to the streets.This supplement to the Phoenix Command Small Arms Combat System includes over 100 common small arms currently available to civilians, or in use by police forces across the United States. Included are: - Revolvers (from Twin Shot Derringer to 44 Magnum) - Automatic Pistols (22 Long Rigle to 44 AutoMag) - Bolt Action rifles (Remington 22-250 to 460 Weatherby) - Lever action rifles (20-20 to 444 Marlin) - Semi-automatic rifles (Ruger 10/22 to Browning BAR) - Paramilitary weapons (Uzi pistol to HK 93) - Police weapons (AMD180 to M40 Sniper Rifle) - Shotguns (410 Gauge to 10 Gauge Magnum) With this fully illustrated supplement, Phoenix Command has a whole new range of uses, including police, espionage, and post-apocalypse settings. The Revolution in Game Design continues -from the back of the book

Questions and answers

Phoenix Command: Civilian & Police Weapon Data Supplement supports 2–12 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.