Phoenix Command: Mechanized Pak Front – World War II Anti-Tank Guns
BGG rating
5.0

Expansion for Phoenix Command

Phoenix Command: Mechanized Pak Front – World War II Anti-Tank Guns

1993

Rules assistance for Phoenix Command: Mechanized Pak Front – World War II Anti-Tank Guns

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–12 players

Rules assistant for Phoenix Command: Mechanized Pak Front – World War II Anti-Tank Guns

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Answers come from the official rulebook, with the page to check.

Phoenix Command: Mechanized Pak Front – World War II Anti-Tank Guns is an expansion for Phoenix Command released in 1993 for 2–12 players. It was designed by Barry Nakazono and David McKenzie.

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About the game

While primarily thought of as a combat system for Leading Edge's Rhand Morningstar Missions RPG, the original Phoenix Command rules were also intended to be used for man-to-man skirmish wargaming, either on the tabletop or a hex map. This supplement to the Phoenix Command Mechanized Combat System provides the Weapon Data for the primary Anti-Tank Guns of World War II.Included are the 24 most prominent Anti-Tank Guns of the war, from the German 37mm Pak 36 to the devastating 88mm Pak 43, and from the British 2 Pounder to the US M5 3 Inch Gun and the Soviet 100mm D-10. Full descriptions of each Gun are also given, as are the special rules for using World War II Anti-Tank Guns. -from the back of the book

Questions and answers

Phoenix Command: Mechanized Pak Front – World War II Anti-Tank Guns supports 2–12 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.