
- BGG rank
- BGG #3,969
- BGG rating
- 7.3
De Bellis Antiquitatis: Quick Play Wargame Rules with Army Lists for Ancient and Medieval Battles
- 2–6 players
- 60–300 min
- Complexity 2.8/5
- 1990

Rules assistance for Pike and Shotte: Wars of the Samurai
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Pike and Shotte: Wars of the Samurai is an expansion for Pike & Shotte released in 2025 for 1–6 players, 120–480 minutes per game, and ages 12 and up. It was designed by Steve Morgan, Dave Laderoute, and Timothy Greene and its main mechanics are Dice Rolling.
The Sengoku Jidai saw Japan divided into numerous warring states from the mid 15th to the early 17th century. Starting with the Onin War and ending with the battle of Sekigahara in 1600 the era saw the development of tactics and weapons by the samurai from a medieval system dominated by horse archers and heroic duels to greater use of infantry recruited from the peasant class (ashigaru) to sophisticated command and control techniques and mass use of firearms, It is a period romanticized in films like Ran and Kagemusha. Wars of the Samurai is a supplement for Pike & Shotte with an extensive description of the history of the Sengoku Jidai,a glossary of terms, eleven historical scenarios, army lists for Daimyo, Shinobi, and Ikko Ikki forces, castle defense rules, and a theme of the Three Unifiers by D.G. Laderoute. It has special rules for the Sengoku Jidai (including the Jinmaku command enclosure, Sojutsu, Hatamoto, the code of Bushido, and weapons like the Nagae Yari), stratagems (like flank marches and Woodpecker Forces) unit profiles for use with Pike and Shotte including options for fielding cavalry either as small mounted units which can dismount to fight and can have ashigaru follower subunits on foot, or standard size mounted units that focus on charging as depicted in films like Kagemusha, a solo play bot, and a pregame and terrain placement system by Tim Greene which first appeared in a publication called Armies of the Daimyos included free with every boxed Warlord Games Samurai starter army. Wars of the Samurai allows the battles of the Sengoku Jidai, including the larger ones such as Nagashino or Sekigahara, (scenarios for both appear in the supplement) to be recreated with miniatures using the Pike and Shotte rules. Or play out siege and castle defense games! —description from the publisher
Pike and Shotte: Wars of the Samurai supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Pike and Shotte: Wars of the Samurai is 120–480 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Pike and Shotte: Wars of the Samurai for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Pike and Shotte: Wars of the Samurai belongs to these categories: Wargame, Miniatures, and Expansion for Base-game. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Pike and Shotte: Wars of the Samurai are: Steve Morgan, Dave Laderoute, and Timothy Greene. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Pike and Shotte: Wars of the Samurai as an expansion for Pike & Shotte. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Pike & Shotte to use it. Check that your edition of Pike & Shotte is compatible, as some expansions were revised between editions.