
- BGG rank
- BGG #16,165
- BGG rating
- 5.7
Bermuda Triangle
- 2–4 players
- 30 min
- Complexity 1.2/5
- 1975

1908
Rules assistance for Pirate and Traveler
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Pirate and Traveler is a board game released in 1908 for 2–4 players, 60 minutes per game, and ages 7 and up. It was designed by Elizabeth G. Sanderson and its main mechanics are Player Elimination, Roll / Spin and Move, and Point to Point Movement.
From the 1936 Edition Rules: "This is a Game of Travel, concluding with a Pirate fight. It comprises a Game-Board, Travel-Cards, Four Travelers, and Spinner. The Game-Board is a Map of the World. The Travel-Cards indicate journeys to be made by the Travelers, and the distance to be traveled in each move is determined by spinning. As the routes of travel are well-known railroad and steamship lines, the players acquire a knowledge of these, also the chief cities and ports and their principal articles of commerce..." The game was first published by Milton Bradley in 1911. Other known dates of publication include 1936, 1953, 1956, 1960 and (finally?) 1970. The game was also published in Great Britain by Chad Valley in the 1960's. Details of the world map, travel cards, etc. vary between editions.
Pirate and Traveler supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Pirate and Traveler is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Pirate and Traveler for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Pirate and Traveler has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Pirate and Traveler belongs to these categories: Travel, Exploration, and Adventure. Its main mechanics are Player Elimination, Roll / Spin and Move, and Point to Point Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Pirate and Traveler are: Elizabeth G. Sanderson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Pirate and Traveler as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.