Pirates' Gold
BGG rank
BGG #22,845
BGG rating
6.0

Pirates' Gold

1990

Rules assistance for Pirates' Gold

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 20 min
  • 6+
  • Complexity 1.0/5

For 2 players

Rules assistant for Pirates' Gold

What would you like to know?

Answers come from the official rulebook, with the page to check.

Pirates' Gold is a board game released in 1990 for 2–4 players, 20 minutes per game, and ages 6 and up. It was designed by Nik Sewell and its main mechanics are Roll / Spin and Move, Dice Rolling, and Pick-up and Deliver.

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About the game

Pirates' Gold The 3-D Adventure Game with Magnetic Ships, Sunken Treasure and Pirate Danger. Move your Pirate Ship over the clear plastic overlay sheet to pick up the treasure chests below by magnets in each ship. However, the board has multiple underwater reefs --if you cross one your ship will sail on, but your treasure will be caught on the reef and sink back to the bottom of the sea. Negotiating the maze to carry your treasure back to your port without losing it on reefs is the main challenge of the game. Treasure chests when opened have a value from 0 to 4 coins written in the chest lid that is only seen by popping the chest open once back at your home port. The first player with 10 points in treasure chests wins the game, or play highest once all chests are retrieved. Players may only retrieve treasure at their home port opening. All pieces (including Sea Monster) may only move orthogonally, not diagonally. May pick up only 1 treasure chest at a time. May sail through Sea Monster Island, but not end movement there. May not sail through other players or Sea Monster. If Monster is moved onto a player they are sunk. Lift player to drop treasure where they are, return that player's ship to port and the Sea Monster back to the center island. Movement die is 1,2,2,3,3,4. Rolling a 1 or 4 allows you to roll the Doom Die. Doom Die (also six sides) Skull and Crossbones --steal a treasure chest from another player. Storms --move a player 3 or 4 spaces (usually over reefs to lose treasure and far away from home port). Monster --move the monster 2, 3 or 4 spaces.

Designers

Publishers

  • Mattel, Inc.
  • Western Publishing Company
  • Golden

Questions and answers

Pirates' Gold supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.