
- BGG rank
- BGG #20,732
- BGG rating
- 6.9
Roswell 51
- 3–13 players
- 75 min
- Complexity 2.5/5
- 2017

2012
Rules assistance for Pittsburgh 68
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Pittsburgh 68 is a board game released in 2012 for 3–13 players, 68 minutes per game, and ages 13 and up. It was designed by Larry Wickman and its main mechanics are Hand Management, Dice Rolling, and Action Points.
Thrills and and chills await in Pittsburgh 68, a frenzied game of zombie horror! One player starts as a zombie and the rest as survivors on the run. As survivors are eliminated, they become part of the growing zombie problem. Those who avoid becoming zombified are the "winners", but only if they survive the final draw! The game is played in four segments called "reels". Each reel has a designated number of cards to be played through. As these are revealed in a central three-card hand, players have the option to take them on their turn to build their survivor or zombie hands. In addition to cards, the Shuffling Horror system uses two six-sided dice (2d6) to resolve conflict actions, such as when a zombie attacks a survivor. The game includes two sets of dice. The Zombie Master makes many dice rolls and reserves one set as his own, while the players should pass their set as each player completes her turn. Spoints – short for survivor points – are the final component of the Shuffling Horror system. These counters track the survivors' vitality and luck, and survivors use spoints to cheat the system. Pittsburgh 68 is a game that revels in zombie mayhem. As such, its outcome varies greatly. Our advice is to just let the zombies run amuck. Well...not quite run... Shuffle.
Pittsburgh 68 supports 3–13 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Pittsburgh 68 is 68 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Pittsburgh 68 for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Pittsburgh 68 has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Pittsburgh 68 belongs to these categories: Card Game, Dice, and Horror. Its main mechanics are Hand Management, Dice Rolling, and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Pittsburgh 68 are: Larry Wickman. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Pittsburgh 68 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.