
- BGG rank
- BGG #12,010
- BGG rating
- 7.9
Paso del Brahmán
- 2 players
- 10–20 min
- Complexity 2.0/5
- 2022

2018
Rules assistance for Pocket Sub
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Pocket Sub is a board game released in 2018 for 2–4 players, 10–15 minutes per game, and ages 8 and up. It was designed by Darrin Horbal and its main mechanics are Area Movement, Tile Placement, and Grid Movement.
Pocket Sub is the submarine themed game which is highly strategic, quick, yet small enough to fit in your pocket. Players take on roles as cold war submarines engaged in a battle of wits by placing their own and avoiding others' mines on a nautical battle field. Each turn players will move any of their 3 submarines around the grid system and lay a mine in any position where the sub moved through or from. As the minefield gets crowded, players must use strategic yet forward planning, to ensure their submarines remain on the battlefield at the end of the game to ensure victory!
Pocket Sub supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Pocket Sub is 10–15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Pocket Sub for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Pocket Sub has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Pocket Sub belongs to these categories: Abstract Strategy and Nautical. Its main mechanics are Area Movement, Tile Placement, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Pocket Sub are: Darrin Horbal. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Pocket Sub as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.