
- BGG rank
- BGG #28,880
- BGG rating
- 5.0
Camper Tour
- 2–4 players
- 30 min
- Complexity 1.3/5
- 2007

2003
Rules assistance for Polterdice
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Polterdice is a board game released in 2003 for 2–5 players, 60 minutes per game, and ages 10 and up. It was designed by Spartaco Albertarelli and its main mechanics are Dice Rolling, Modular Board, and Betting and Bluffing.
Polterdice is set in a haunted mansion in which treasures have been stashed away by ghosts. Players move their men ("meeples", if you will) up sets of stairs hoping to be the first to reach the top of the staircase. Which staircases you can move up and how much you can move are determined by rolling 8 dice and combining them into pairs. When one of a player's men reaches the top of a staircase, he gets treasure as well as the option of challenging the Polterdice (ghosts of the former inhabitants of the mansion whom you must "capture" for additional treasure) for more money. If he loses the challenge, it goes to the next player on the staircase and so-on until someone wins or everyone loses. The key mechanic is deciding how to "spend" your dice rolls on which men in which part of the mansion. The designers note that the game is inspired by Can't Stop, and is therefore dedicated to Sid Sackson (who died during the production of the title).
Polterdice supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Polterdice is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Polterdice for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Polterdice has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Polterdice belongs to these categories: Dice. Its main mechanics are Dice Rolling, Modular Board, and Betting and Bluffing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Polterdice are: Spartaco Albertarelli. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Polterdice as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.