
- BGG rank
- BGG #406
- BGG rating
- 7.9
Power Grid Deluxe: Europe/North America
- 2–6 players
- 120 min
- Complexity 3.2/5
- 2014

Rules assistance for Power Grid: Québec/Baden-Württemberg
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Power Grid: Québec/Baden-Württemberg is an expansion for Power Grid released in 2012 for 2–6 players, 120 minutes per game, and ages 13 and up. It was designed by Friedemann Friese and its main mechanics are Auction / Bidding, Income, and Network and Route Building.
The two maps included in Power Grid: Québec & Baden-Württemberg were previously released in two separate Power Grid base games: Québec is part of Mégawatts, the French edition of the game released by Filosofia, while Baden-Württemberg was included in Funkenschlag: EnBW, a German edition of the game from EnBW. In Québec, the Canadian province Québec places great emphasis on energy production via ecological hydro power plants. Once an ecological power plant has been added to the power plant market, it will not be put on the bottom of the deck even if it is the highest plant - the highest non-green plant is put on the bottom instead. The two cities of Montreal and Québec City offer several cheap connections, making this map challenging with several layers of decisions for building the best networks. In Baden-Württemberg, the clocks move differently: The main change focuses on the order of phases of a game round. First, you buy power plants, then you rearrange the player order. Furthermore, as this province is small, several transregional locations may only be connected once Phase 2 begins. Only a single printing of Power Grid: Québec & Baden-Württemberg will be produced, although the Québec map will remain available in Mégawatts. Incorporates maps from: Mégawatts Funkenschlag: EnBW
Power Grid: Québec/Baden-Württemberg supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Power Grid: Québec/Baden-Württemberg is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Power Grid: Québec/Baden-Württemberg for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Power Grid: Québec/Baden-Württemberg has a complexity rating of 3.1 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Power Grid: Québec/Baden-Württemberg belongs to these categories: Economic, Industry / Manufacturing, and Expansion for Base-game. Its main mechanics are Auction / Bidding, Income, and Network and Route Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Power Grid: Québec/Baden-Württemberg are: Friedemann Friese. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Power Grid: Québec/Baden-Württemberg as an expansion for Power Grid. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Power Grid to use it. Check that your edition of Power Grid is compatible, as some expansions were revised between editions.