Principles of War: Napoleonic – Wars Between 1792 and 1815
BGG rank
BGG #18,796
BGG rating
7.5

Principles of War: Napoleonic – Wars Between 1792 and 1815

1996

Rules assistance for Principles of War: Napoleonic – Wars Between 1792 and 1815

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–10 players
  • 360 min
  • 12+
  • Complexity 3.0/5

Rules assistant for Principles of War: Napoleonic – Wars Between 1792 and 1815

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Answers come from the official rulebook, with the page to check.

Principles of War: Napoleonic – Wars Between 1792 and 1815 is a board game released in 1996 for 2–10 players, 360 minutes per game, and ages 12 and up. It was designed by Tom Penn and its main mechanics are Dice Rolling, Simulation, and Action Points.

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About the game

A set of Napoleonic miniatures rules. Units have a base strength which is modified by a die roll. This strength is used as the basis for firing, melee and morale tests, but not determined until the player needs to know it. Movement is based on initiative points, based on a die roll. Better officers get a better roll. The game consists of the rules and includes army lists for all major participants in the period 1793-1815.

Questions and answers

Principles of War: Napoleonic – Wars Between 1792 and 1815 supports 2–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.