Shako: Rules and Army Lists for Napoleonic Wargaming
BGG rank
BGG #17,410
BGG rating
7.2

Shako: Rules and Army Lists for Napoleonic Wargaming

1995

Rules assistance for Shako: Rules and Army Lists for Napoleonic Wargaming

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 180–240 min
  • 12+
  • Complexity 3.2/5

Rules assistant for Shako: Rules and Army Lists for Napoleonic Wargaming

What would you like to know?

Answers come from the official rulebook, with the page to check.

Shako: Rules and Army Lists for Napoleonic Wargaming is a board game released in 1995 for 2–8 players, 180–240 minutes per game, and ages 12 and up. It was designed by Arty Conliffe and its main mechanics are Dice Rolling, Paper-and-Pencil, and Simulation.

Expansions

Similar games

About the game

A miniatures rule set for recreating Napoleonic battles. Supplemental rules also provide for recreating Seven Years War battles. Units are infantry battalions, cavalry regiments and artillery batteries. Infantry units with flank and rear support receive benefits in melee, which encourages Napoleonic linear tactics. Rules support large-scale battles well and the SYW supplement also works very well. Army lists are included with the rules and a book of scenarios is available. Scenarios for these rules: Fields of Glory: Napoleonic Scenarios for Shako Rules

Questions and answers

Shako: Rules and Army Lists for Napoleonic Wargaming supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.