
- BGG rating
- 6.4
Rules assistance for Pulp Invasion X1
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 1–2 players
- 20–30 min
- 12+
- Complexity 2.0/5

Rules assistant for Pulp Invasion X1
What would you like to know?
Answers come from the official rulebook, with the page to check.
Pulp Invasion X1 is an expansion for Pulp Invasion released in 2021 for 1–2 players, 20–30 minutes per game, and ages 12 and up. It was designed by Todd Sanders and its main mechanics are Push Your Luck, Dice Rolling, and Deck, Bag, and Pool Building.
About the game
As a Free Captain of the Rim you roam the far reaches of space as a trader and mercenary. Secretly though you are an agent of the Intergalactic Council sent on a clandestine mission to explore planets infiltrated by three alien races known as The Cosmic Hegemony who plan to invade the peaceful worlds of Intergalactic Alliance. Find all their world shattering Super Weapons, using your Combat Skills, Diplomacy, and Super Science, and stop them before it is too late! The game uses a bag builder mechanic to add and remove dice from a bag. Cards are played to explore various sectors of space and 6 custom dice are used for combat situations. Pulp Invasion X1 expands the worlds of Pulp sci-fi space adventure novels with more adventurers to explore the new planets with and new alien allies to confront, plus expands the base game by adding a variant for 2 players. —description from the publisher
Designers
Publishers
- Giochix.it
- AVStudioGames
Questions and answers
Pulp Invasion X1 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Pulp Invasion X1 is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Pulp Invasion X1 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Pulp Invasion X1 has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Pulp Invasion X1 belongs to these categories: Card Game, Dice, and Exploration. Its main mechanics are Push Your Luck, Dice Rolling, and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Pulp Invasion X1 are: Todd Sanders. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Pulp Invasion X1 as an expansion for Pulp Invasion. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Pulp Invasion to use it. Check that your edition of Pulp Invasion is compatible, as some expansions were revised between editions.