Pulp Invasion X1
BGG rating
6.4

Expansion for Pulp Invasion

Pulp Invasion X1

2021

Rules assistance for Pulp Invasion X1

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 20–30 min
  • 12+
  • Complexity 2.0/5

Rules assistant for Pulp Invasion X1

What would you like to know?

Answers come from the official rulebook, with the page to check.

Pulp Invasion X1 is an expansion for Pulp Invasion released in 2021 for 1–2 players, 20–30 minutes per game, and ages 12 and up. It was designed by Todd Sanders and its main mechanics are Push Your Luck, Dice Rolling, and Deck, Bag, and Pool Building.

About the game

As a Free Captain of the Rim you roam the far reaches of space as a trader and mercenary. Secretly though you are an agent of the Intergalactic Council sent on a clandestine mission to explore planets infiltrated by three alien races known as The Cosmic Hegemony who plan to invade the peaceful worlds of Intergalactic Alliance. Find all their world shattering Super Weapons, using your Combat Skills, Diplomacy, and Super Science, and stop them before it is too late! The game uses a bag builder mechanic to add and remove dice from a bag. Cards are played to explore various sectors of space and 6 custom dice are used for combat situations. Pulp Invasion X1 expands the worlds of Pulp sci-fi space adventure novels with more adventurers to explore the new planets with and new alien allies to confront, plus expands the base game by adding a variant for 2 players. —description from the publisher

Questions and answers

Pulp Invasion X1 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.