
- BGG rating
- 6.4
Pulp Invasion X1
- 1–2 players
- 20–30 min
- Complexity 2.0/5
- 2021

2020
Rules assistance for Pulp Invasion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Pulp Invasion is a board game released in 2020 for 1 player, 20–40 minutes per game, and ages 12 and up. It was designed by Todd Sanders and its main mechanics are Dice Rolling, Die Icon Resolution, and Solo / Solitaire Game.
As a Free Captain of the Rim you roam the far reaches of space as a trader and mercenary. Secretly though you are an agent of the Intergalactic Council sent on a clandestine mission to explore planets infiltrated by three alien races known as The Cosmic Hegemony who plan to invade the peaceful worlds of Intergalactic Alliance. Find all their world shattering Super Weapons, using your Combat Skills, Diplomacy, and Super Science, and stop them before it is too late! Solo game with a 2 player PvP option (this option is in the X1 expansion). The game uses a bag builder mechanic to add and remove dice from a bag. Cards are played to explore various sectors of space and 5 custom dice are used for combat situations. Game components: 78 cards, 5 custom dice and 76 wooden cubes. —description from the publisher
Pulp Invasion supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Pulp Invasion is 20–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Pulp Invasion for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Pulp Invasion has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Pulp Invasion belongs to these categories: Card Game, Dice, and Exploration. Its main mechanics are Dice Rolling, Die Icon Resolution, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Pulp Invasion are: Todd Sanders. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Pulp Invasion as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.