
- BGG rank
- BGG #2,898
- BGG rating
- 8.3
Deliverance
- 1–4 players
- 60–120 min
- Complexity 3.1/5
- 2023

Rules assistance for Quest: Zeit der Helden – Abenteuerband 3
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Quest: Zeit der Helden – Abenteuerband 3 is an expansion for Quest: A Time of Heroes released in 2012 for 2–5 players, 60 minutes per game, and ages 10 and up. It was designed by Andreas Melhorn and its main mechanics are Variable Player Powers, Dice Rolling, and Storytelling.
This is an expansion of Quest: Angriff der Orks and Quest: Wolfsjagd, not a basic game. To play this adventure, you will need both of these games. The included adventure is meant as a prequel to the campaign in Quest: Wolfsjagd and needs both gaming material from Quest: Angriff der Orks and Quest: Wolfsjagd.
Quest: Zeit der Helden – Abenteuerband 3 supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Quest: Zeit der Helden – Abenteuerband 3 is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Quest: Zeit der Helden – Abenteuerband 3 for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Quest: Zeit der Helden – Abenteuerband 3 belongs to these categories: Fantasy, Fighting, and Adventure. Its main mechanics are Variable Player Powers, Dice Rolling, and Storytelling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Quest: Zeit der Helden – Abenteuerband 3 are: Andreas Melhorn. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Quest: Zeit der Helden – Abenteuerband 3 as an expansion for Quest: A Time of Heroes. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Quest: A Time of Heroes to use it. Check that your edition of Quest: A Time of Heroes is compatible, as some expansions were revised between editions.