
- BGG rank
- BGG #7,844
- BGG rating
- 8.1
Operation Mercury: The Invasion of Crete
- 2 players
- 60–1710 min
- Complexity 3.9/5
- 2017

2022
Rules assistance for Race For Bastogne
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Race For Bastogne is a board game released in 2022 for 2 players. It was designed by Joe Chacon and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
Race For Bastogne is a Grand Tactical Series (GTS) game that covers one sliver in the history of the Battle of the Bulge. On 16 December 1944, the Germans launched their great offensive through the Ardennes. The XLVII Panzer Corps attacked with the 2. Panzer Division and 26. Volksgrenadier Division, reinforced by the Panzer Lehr Division. Defending was part of the 110th Infantry Regiment of the 28th Infantry Division. It should have been a blitzkrieg through the thin defenses but stubborn resistance, the terrain, and the well-managed commitment of American reinforcements caused the German attack to fail to take Bastogne just as the 101st Airborne Division arrived. Even as German forces by-passed Bastogne to extend the “Bulge,” the 101st was hard pressed to defend the critical crossroads town. Race For Bastogne simulates the German XLVII Corps attack across the Our River through the 110th Infantry Regiment, the delaying actions by Combat Command Reserve, 9th Armored Division, and Combat Command B, 10th Armored Division, followed by the defense of Bastogne by the 101st Airborne Division. The game covers the night of 15 December to the night of 25 December 1944. The German initially commands three “divisions” and the American two “divisions” on two maps laid end to end. Race For Bastogne includes one Campaign Game and six scenarios; five of these use a single map (or portions of a single map), and the sixth uses both maps. Race For Bastogne components: • Grand Tactical Series (GTS) 2.0c Series Rules (40 pages, color) • Race For Bastogne Exclusive Rules (60 pages, color) • Rules Summary (8 pages, B&W) • Race For Bastogne TRC/TEC set (2 cards, color) • Race For Bastogne Divisional Charts set (5 cards, color) • Race For Bastogne Off-Map Display & Turn Record Chart (2 cards, color) • Two single-sided 22" x 34" maps • One double-sided 8-1/2" x 11" map • Eight countersheets (5/8") • Four 10-sided dice • One box and lid (*Note: this is our standard 3” box and is not the same style of box used for The Devil’s Cauldron, Where Eagles Dare, and The Greatest Day). Designer: Joe Chacon Developer: Nick Richardson Game Art: Nicolas Eskubi
Race For Bastogne supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
Race For Bastogne has a complexity rating of 3.9 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Race For Bastogne belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Race For Bastogne are: Joe Chacon. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Race For Bastogne as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.