
- BGG rank
- BGG #13,973
- BGG rating
- 8.3
Burnside Takes Command
- 2 players
- 120 min
- Complexity 3.2/5
- 2003

Rules assistance for Raid on St Michel
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Raid on St Michel is a board game expansion released in 2008 for 2 players and ages 12 and up. It was designed by Charles S. Grant (II) and Phil Olley and its main mechanics are Simulation and Scenario / Mission / Campaign Game.
Raid on St Michel links five Table Top Teasers or scenarios together in a mini campaign. They can be played as stand alone battles or sequentially with each impacting n the next. The Grand Duchy of Lorraine and the Vereinigte Freie Städte (VFS) are long term adversaries. The Lorraine Forces are modelled on those of France with not dissimilar uniforms, while the VFS - the United Free Provinces - are a fairly tight agglomeration of small principalities, republics, city states and so on, united to oppose Lorraine. The VFS uniforms, inspired by a number of European armies, provide a colourful contrast to the white of Lorraine. This action takes place in a fairly remote northern area of the border between the two adversaries, the line of demarcation being the River Kneller. On the Lorraine side of the border, to the south, is the small province of St.Michel which unknowingly is about to become the focus of enemy operations. —description from the publisher's website
Raid on St Michel supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The catalogue lists Raid on St Michel for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Raid on St Michel belongs to these categories: Expansion for Base-game. Its main mechanics are Simulation and Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Raid on St Michel are: Charles S. Grant (II) and Phil Olley. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Raid on St Michel as an expansion. Expansions add new content, rules or scenarios to an existing base game and usually cannot be played on their own. Check the box or publisher description for the exact base game required, and make sure your edition of that game is compatible with this expansion.