
- BGG rating
- 4.6
Raiding Parties: Brethren Of The Coast
- 2–4 players
- 30 min
- 2012

Rules assistance for Raiding Parties: Golden Age of Piracy
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Raiding Parties: Golden Age of Piracy is a board game released in 2012 for 2–4 players, 30 minutes per game, and ages 10 and up. It was designed by Nick Pace and its main mechanics are Hand Management and Open Drafting.
Raiding Parties is a pirate themed deck-building game in which you are the commander who selects a crew to hire as part of your Raiding Party, and then players will test their fate on the battlefield! All of the artwork has been created by Don Maitz (the creator of the Captain Morgan Spiced Rum Logo) including the card template and the game logo. This is a fast paced game of pirate battles where each card has weapons and abilities that "hit" on certain flips from a separate deck of 52 playing cards.
Raiding Parties: Golden Age of Piracy supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Raiding Parties: Golden Age of Piracy is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Raiding Parties: Golden Age of Piracy for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Raiding Parties: Golden Age of Piracy has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Raiding Parties: Golden Age of Piracy belongs to these categories: Card Game and Pirates. Its main mechanics are Hand Management and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Raiding Parties: Golden Age of Piracy are: Nick Pace. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Raiding Parties: Golden Age of Piracy as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.