
- BGG rank
- BGG #5,924
- BGG rating
- 6.6
25 Words or Less
- 4–99 players
- 20–35 min
- Complexity 1.5/5
- 1996

1993
Rules assistance for Rapid Recall
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Rapid Recall is a board game released in 1993 for 4–100 players, 20 minutes per game, and ages 16 and up. It was designed by Bruce Sterten and its main mechanics are Team-Based Game.
A player on one team gives clues to the rest of their team (possibly only 1 player) from a card that contains 10 words or phrases. If the player knows what the clue is, they throw a chip in a bin on the game board. Once the time is up, the 10 words have been clued, or the player elects to stop, they begin recalling the words that were clued from memory. Upon getting the word correct (with one guess at each one only), a chip is taken out of the bin and put down on the guesser's side of the board. If the clue is missed or if it is forgotten, the chip stays in the bin. Once the guessing is completed or the time runs out, the other team gets a chance to steal the chips that remain in the bin. If the remaining chips are not stolen, they go back to the guessing team. The object is to fill up your side of the board with correctly guessed or stolen chips.
Rapid Recall supports 4–100 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Rapid Recall is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Rapid Recall for ages 16 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Rapid Recall has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Rapid Recall belongs to these categories: Party Game and Memory. Its main mechanics are Team-Based Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Rapid Recall are: Bruce Sterten. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Rapid Recall as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.