Red Army: The Destruction of Army Group Center
BGG rank
BGG #20,362
BGG rating
6.2

Red Army: The Destruction of Army Group Center

1982

Rules assistance for Red Army: The Destruction of Army Group Center

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 360 min
  • 12+
  • Complexity 2.3/5

Rules assistant for Red Army: The Destruction of Army Group Center

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Red Army: The Destruction of Army Group Center is a board game released in 1982 for 2 players, 360 minutes per game, and ages 12 and up. It was designed by Frank Chadwick and John Astell and its main mechanics are Hexagon Grid.

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About the game

Red Army: The Destruction of Army Group Center, is a two player game on Operation Bagration, the Soviet summer offensive in Byelorussia, June 1944. Army Group Center finds itself outnumbered and eventually destroyed by four Soviet Front Armies. Game Scale: Game Turn: 2 days Hex: 6.2 miles / 10 kilometers Units: Brigade to Corps Game Inventory: Four 17 x 22" four color mapsheets One dual-side printed countersheet (240 1/2" counters) One 12-page Red Army rulebook Four Player Aid Cards One 6-sided die Solitaire Playability: Medium Complexity Level: Medium Players: 2 or more Playing Time: 6+ Hours

Mechanics

Publishers

  • Game Designers' Workshop (GDW Games)

Questions and answers

Red Army: The Destruction of Army Group Center supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.