Red Vengeance
BGG rank
BGG #17,817
BGG rating
6.3

Red Vengeance

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Rules assistance for Red Vengeance

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 180 min
  • Complexity 2.1/5

Rules assistant for Red Vengeance

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Red Vengeance is a board game released in 2005 for 2 players and 180 minutes per game. It was designed by William Sariego and its main mechanics are Dice Rolling and Hexagon Grid.

Expansions

Similar games

About the game

Red Vengeance is a sequel to Defiant Russia. Like that game, it is designed to be easy to learn and fun. The map portrays the western Soviet Union, Poland, Hungary, Romania and eastern Germany, with parts of Yugoslavia and Bulgaria as well. Players control the actual units that fought in this campaign. Axis units mostly represent army corps. These include German, Hungarian, Bulgarian and Romanian units; the latter two will eventually switch sides. The Axis player actually starts the game with more tank units, the real striking power in this game, than the Soviets. But as they’re lost they are difficult to replace, while Soviet power just keeps surging. Like Defiant Russia, Red Vengeance isn't a very large game. The 17x22-inch map fits easily on a small table. There are 140 playing pieces, and it comes in a small box that's easy to store. The game plays very quickly, concluding in about 90 minutes, with a minimum of charts and tables to consult.

Editions

  • Red VengeanceenAvalanche Press Ltd.2005

Publishers

  • Avalanche Press Ltd.

Questions and answers

Red Vengeance supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.