
- BGG rank
- BGG #1,043
- BGG rating
- 7.6
Squad Leader
- 2 players
- 60 min
- Complexity 4.0/5
- 1977

1998
Rules assistance for Scotland the Brave
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Scotland the Brave is a board game released in 1998 for 2 players, 120–240 minutes per game, and ages 12 and up. It was designed by William Sariego and its main mechanics are Dice Rolling, Variable Set-up, and Grid Movement.
from Consimworld: The Situation There is no greater hero in Scottish history than William Wallace. In 1297 he began what grew into the Scottish Rebellion. The death of his wife at the hands of the English launched Wallace on a quest to expel them from Scotland. Unlike other leaders in the rebellion, Wallace never betrayed his country, his comrades or his cause. The Game SCOTLAND THE BRAVE is based on the opening of the Scottish War for Independence. Beginning with the revolt of a minor land owner named William Wallace in 1297, it culminated in the victory of Robert the Bruce in 1315 at Bannockburn. SCOTLAND THE BRAVE simulates the first two years of the conflict in which William Wallace was the dominant figure. Players take the place of either William Wallace or King Edward of England as each attempts to gain the assistance of Scottish nobles and control of southern Scotland. SCOTLAND THE BRAVE originally appeared in issue no. 49 of Shadis Magazine. This Avalanche Press Edition features different components, complete with mounted mapsheet, and new rules. This is a fast-playing game which can be learned and played in a single sitting. Battle is a means to an end, with control of the towns the key to winning. Introducing randomness in the form of Strategy Markers adds a bit of spice. The game system is loosely modeled on the HOUSE DIVIDED game system
Scotland the Brave supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Scotland the Brave is 120–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Scotland the Brave for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Scotland the Brave has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Scotland the Brave belongs to these categories: Wargame and Medieval. Its main mechanics are Dice Rolling, Variable Set-up, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Scotland the Brave are: William Sariego. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Scotland the Brave as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.