
- BGG rank
- BGG #3,223
- BGG rating
- 7.9
The British Way: Counterinsurgency at the End of Empire
- 2 players
- 60–120 min
- Complexity 3.1/5
- 2023

Expansion for Cuba Libre
Rules assistance for Resisting Revolution: A Cuba Libre Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Resisting Revolution: A Cuba Libre Expansion is an expansion for Cuba Libre for 1–4 players and 60–180 minutes per game. It was designed by Joe Dewhurst and its main mechanics are Area Movement and Simulation.
Resisting Revolution is a sequel expansion to Volko Ruhnke & Jeff Grossman’s Cuba Libre, covering the period from the rebel victory in 1959 through to the climactic showdown with the US in 1962. During this time the new regime became increasingly alienated from the US, began to grow closer to the Soviet Union, and faced internal dissent from several sectors of Cuban society. The main expansion game charts the processes and actors that shaped Cuba during this period of struggle, with four players controlling either the new revolutionary Government, US-backed attempts to destabilise and overthrow the government, the growing Soviet influence and eventually military presence on the island, or the urban and rural Resistance to the revolution. Highlights include: An entirely new four-player COIN game, Resisting Revolution, that tells the story of the consolidation of Castro’s government from 1959 to 1962. New mechanics for Government and Resistance Leaders, US and Soviet Escalation, US Intel and Soviet Materiel, and Regional Alignment towards Castro’s regime. A miniature two-player game, Days of Pigs, that explores hypothetical variants of the failed Bay of Pigs invasion. Sixteen new Event cards for the original Cuba Libre game, drawing on research published since the game was released and covering certain topics in more depth, such as women’s role in the revolution, the urban wings of M-26-7 and other anti-government organisations, and the tools of repression used by Batista’s government. A new three-player variant scenario for Cuba Libre that approaches the revolution with a slightly different framing, and also allows for a shorter game with a reduced player-count. —description from the publisher
Resisting Revolution: A Cuba Libre Expansion supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Resisting Revolution: A Cuba Libre Expansion is 60–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Resisting Revolution: A Cuba Libre Expansion has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Resisting Revolution: A Cuba Libre Expansion belongs to these categories: Economic, Wargame, and Political. Its main mechanics are Area Movement and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Resisting Revolution: A Cuba Libre Expansion are: Joe Dewhurst. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Resisting Revolution: A Cuba Libre Expansion as an expansion for Cuba Libre. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Cuba Libre to use it. Check that your edition of Cuba Libre is compatible, as some expansions were revised between editions.