
- BGG rank
- BGG #7
- BGG rating
- 8.6
Twilight Imperium: Fourth Edition
- 3–6 players
- 240–480 min
- Complexity 4.4/5
- 2017

1986
Rules assistance for RisiKo! Più
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
RisiKo! Più is a board game released in 1986 for 3–6 players. Its main mechanics are Player Elimination and Dice Rolling.
Your objective is to fully occupy 3 Empires in addition to your own. This game in the RisiKo! family of games is markedly different to the original RisiKo! as it has no territory cards, and players do not get armies based on the total number of individual territories, but instead for controlling regions, banners and castles. The different cards in the game act as combat modifiers: Allow for players to carry on attacks that are otherwise not permitted, get reinforcement armies, force temporarily non-aggression pacts or look at another player's cards. The game is remarkably similar to Castle Risk. There are, however, several differences -some of them rather substantial- between the two games. Just to describe a few of them (comprehensive list here): The game's objectives (wining conditions) are different: Total conquest in Castle Risk vs a prefixed amount of conquests (Fully occupy 3 Empires in addition to your own) in RisiKo! Più. "Spoils"/Reinforcements are to be reclaimed, in RisiKo! Più, in the beginning of each round, while in Castle Risk this is done at the end of the round instead. —user summary
RisiKo! Più supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
RisiKo! Più has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
RisiKo! Più belongs to these categories: Wargame and Territory Building. Its main mechanics are Player Elimination and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists RisiKo! Più as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.