Rising Sun: The First Half of the Pacific War (Third Edition)
BGG rating
8.5

Expansion for Command at Sea: 4th Edition – War at Sea 1926-1955

Rising Sun: The First Half of the Pacific War (Third Edition)

2017

Rules assistance for Rising Sun: The First Half of the Pacific War (Third Edition)

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 12+
  • Complexity 3.0/5

Rules assistant for Rising Sun: The First Half of the Pacific War (Third Edition)

What would you like to know?

Answers come from the official rulebook, with the page to check.

Rising Sun: The First Half of the Pacific War (Third Edition) is an expansion for Command at Sea: 4th Edition – War at Sea 1926-1955 released in 2017 for 2–8 players and ages 12 and up. It was designed by Larry Bond, Ed Kettler, and Chris Carlson and its main mechanics are Simulation.

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About the game

Rising Sun provides scenarios for the Admiralty Trilogy’s WW II tactical naval game system, Command at Sea. Starting with Pearl Harbor, it covers the fierce surface, submarine, and air combats of the first half of the Pacific War, with detailed orders of battle, and historical accounts. The original edition of Rising Sun was the first supplement published for Command at Sea, in 1994. Over the past twenty-plus years, new scholarship and access to previously unavailable sources (not to mention the designers’ own greater understanding) has allowed us to produce this vastly improved edition. In addition to classic set-piece battles like Pearl Harbor or the midget submarine attack on Sydney, Australia, major campaigns like Coral Sea and Midway are presented as a series of linked scenarios, with possible variations and historical might-have-beens. Background information is provided to help the players place the battles in context. Noted historian Jon Parshall, co-author of Shattered Sword: The Untold Story of the Battle of Midway, graciously wrote the foreword for this edition. His work, along with other researchers and authors, has helped us greatly in understanding Midway and the other battles published here. —description from the publisher

Questions and answers

Rising Sun: The First Half of the Pacific War (Third Edition) supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.