Rivoli 1797
BGG rank
BGG #11,562
BGG rating
7.7

Rivoli 1797

1998

Rules assistance for Rivoli 1797

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 90 min
  • 12+
  • Complexity 2.6/5

For 2 players

Rules assistant for Rivoli 1797

What would you like to know?

Answers come from the official rulebook, with the page to check.

Rivoli 1797 is a board game released in 1998 for 2 players, 90 minutes per game, and ages 12 and up. It was designed by Frédéric Bey and Marc Brandsma and its main mechanics are Hexagon Grid and Chit-Pull System.

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About the game

This is the first of the "Jours de Gloire" battle games to appear in Vae Victis (the idea is to have them come out to roughly coincide with the 200th anniversary of the battle's occurance). Units are activated via activation marker draw, which drives the course of the game. This game system has undergone some changes since this issue, so players would be advised to acquire the most recent game in the series (as of this writing, the "full" rules are in Zurich 1799 and the "beginner" rules are in Marengo 1800). As with all Vae Victis games, the counters need to be cut out and mounted. The rules are entirely in French, although translations are available online. SYSTEM: Jours de Gloire Series (JDG) - scale = 297 m/hex; - time = 75 min/GT; - strength = 200 men/SP.

Publishers

  • Vae Victis

Questions and answers

Rivoli 1797 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.