
- BGG rank
- BGG #18,245
- BGG rating
- 7.2
Austerlitz 1805: Le choc des cavaleries
- 2 players
- 180–240 min
- Complexity 2.7/5
- 1995

1991
Rules assistance for 1792: La Patrie en Danger
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
1792: La Patrie en Danger is a board game released in 1991 for 2 players and ages 12 and up. It was designed by Marc Brandsma and its main mechanics are Dice Rolling, Variable Set-up, and Grid Movement.
1792: La Patrie en Danger is an operational level wargame / simulation about the first campaign of the First Coalition (1792-1797) of the French Revolutionary Wars conducted by the French army against European Royalists Powers (aka Allies: Holy Roman Empire, Great Britain, Spain, Dutch Republic...). It was used for the '1992 French wargame championship'. The system used is Kevin Zucker's "The Campaigns of Napoleon" (Napoleon At Bay, 1809...) 1 hex = 3,200m (2 mile) 1 strength point =~1,000 men turn = 2 days/turn 8 page rule book. Published in Casus Belli #66. Additional material in Casus Belli #67.
1792: La Patrie en Danger supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The catalogue lists 1792: La Patrie en Danger for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
1792: La Patrie en Danger has a complexity rating of 2.9 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
1792: La Patrie en Danger belongs to these categories: Wargame and Napoleonic. Its main mechanics are Dice Rolling, Variable Set-up, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 1792: La Patrie en Danger are: Marc Brandsma. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 1792: La Patrie en Danger as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.