
- BGG rank
- BGG #366
- BGG rating
- 7.8
The Great Zimbabwe
- 2–5 players
- 90–150 min
- Complexity 3.7/5
- 2012

Rules assistance for Roads & Boats: Planes & Trains
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Roads & Boats: Planes & Trains is an expansion for Roads & Boats released in 2001 for 1–5 players and 360 minutes per game. It was designed by Jeroen Doumen, Joris Wiersinga, Herman Haverkort, and Tamara Jannink and its main mechanics are Tile Placement, Grid Movement, and Modular Board.
Expansion for the game Roads & Boats. Planes & Trains was later republished as part of Roads & Boats: &Cetera. Expands: Roads & Boats
Roads & Boats: Planes & Trains supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Roads & Boats: Planes & Trains is 360 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Roads & Boats: Planes & Trains has a complexity rating of 4.3 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Roads & Boats: Planes & Trains belongs to these categories: Economic, City Building, and Industry / Manufacturing. Its main mechanics are Tile Placement, Grid Movement, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Roads & Boats: Planes & Trains are: Jeroen Doumen, Joris Wiersinga, Herman Haverkort, and Tamara Jannink. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Roads & Boats: Planes & Trains as an expansion for Roads & Boats. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Roads & Boats to use it. Check that your edition of Roads & Boats is compatible, as some expansions were revised between editions.