Rommel at Bay
BGG rank
BGG #18,687
BGG rating
6.8

Rommel at Bay

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Rules assistance for Rommel at Bay

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 90 min
  • 12+
  • Complexity 3.1/5

Rules assistant for Rommel at Bay

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Rommel at Bay is a board game released in 1984 for 2 players, 90 minutes per game, and ages 12 and up. It was designed by Vance von Borries and its main mechanics are Dice Rolling and Hexagon Grid.

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About the game

Rommel at Bay is an operational level simulation of the World War II Allied offensive in southern Tunisia which took place in mid-March 1943. Located here were the main Axis fortifications defending Tunisia, fortifications nearly as formidable as those at Alamein. Had the German-Italian army succeeded in defending, the war in North Africa would have been lengthened and perhaps Allied command would have changed again. The playing pieces represent the actual units which participated in the campaign and the map represents the actual terrain over which those units fought. Rommel at Bay is basically a two player game in which one player controls the Axis forces while his opponent controls the Allied forces. The two players maneuver their units across the map and conduct combat according to the rules of play. Victory occurs and the game ends immediately when one player has achieved the conditions given in the scenario being played. The other player wins the game by preventing his opponent from achieving his victory conditions. The game has two scenarios. The first (Medenine) is a smaller scenario of the battle that was fought March 6th to 8th 1943. The second scenario is the main Mareth Campaign March 20th to 28th.

Editions

  • Rommel at Bayen3W (World Wide Wargames)1984

Publishers

  • 3W (World Wide Wargames)

Questions and answers

Rommel at Bay supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.