
- BGG rank
- BGG #16,268
- BGG rating
- 6.2
Run Run Run!
- 1–4 players
- 30 min
- Complexity 2.3/5
- 2021

2024
Rules assistance for Run Run Run! (2nd Edition)
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Run Run Run! (2nd Edition) is a board game released in 2024 for 1–4 players, 30 minutes per game, and ages 8 and up. It was designed by Bruno Cathala and Anthony Perone and its main mechanics are Dice Rolling, Tile Placement, and Die Icon Resolution.
While exploring a mysterious Egyptian pyramid, you discover a huge vault. There lie the Ancient Relics of Tutankhanine, the Cursed Pharaoh! Were the legends true? Examining the symbols on the Pharaoh’s sarcophagus triggers a hidden mechanism. The ground shakes and heavy stone doors start to descend. You escape being sealed inside the vault by dashing further into the pyramid, but now you’re cut off from the exit. You’re trapped! In the distance, you hear frightening growls, as if angry mummies are waking up to punish those who entered their tomb. It seems the legends are indeed true! Your only way forward is the stone hallway leading off into the darkness. Your objective is now clear: Prevent the mummies from touching the Relics of the Pharaoh (they would gain immense power, threatening all mankind). Activate the hidden mechanisms to wake the most powerful mummy in the pyramid, then defeat all the mummies to lift the curse once and for all! You have 5 torches left - Run! Run! RUN! —description from the publisher
Run Run Run! (2nd Edition) supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Run Run Run! (2nd Edition) is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Run Run Run! (2nd Edition) for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Run Run Run! (2nd Edition) has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Run Run Run! (2nd Edition) belongs to these categories: Adventure. Its main mechanics are Dice Rolling, Tile Placement, and Die Icon Resolution. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Run Run Run! (2nd Edition) are: Bruno Cathala and Anthony Perone. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Run Run Run! (2nd Edition) as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.