
- BGG rank
- BGG #16,124
- BGG rating
- 6.5
Karawane
- 2–4 players
- 10 min
- Complexity 1.0/5
- 2008

1990
Rules assistance for Sahara
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Sahara is a board game released in 1990 for 2–6 players, 30 minutes per game, and ages 10 and up. It was designed by Hajo Bücken.
A hot game for desert foxes... The glowing sun and the burning hot desert sand make the life of the desert inhabitants a constant adventure. If one water hole is dried out, then they go to the next. On the way there, everyone is lost who misses the connection to the caravan. In the end, quite a few desert foxes lose their orientation, since their senses are confused by mirages. Therefore, holding the caravan together is the greatest skill of every tribal leader in order to reach the best position at the oasis while still safeguarding the community (from the back of the box). Player try to lead their camels to the best spots of the oasis. Every player has the same set of cards. Movement is made by choosing one of three visible cards, which range from forward 1-4, backward 1-4 and a few special cards. While moving spaces already occupied by another camel aren't counted, so staying together with the caravan (at least for some time) is quite useful.
Sahara supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Sahara is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Sahara for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sahara has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Sahara belongs to these categories: Card Game and Racing. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Sahara and want something comparable for your next game night.
The credited designers of Sahara are: Hajo Bücken. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sahara as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.