Sakura Arms: Kikou Kakumei
BGG rating
8.1

Expansion for Sakura Arms

Sakura Arms: Kikou Kakumei

2017

Rules assistance for Sakura Arms: Kikou Kakumei

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 15–20 min
  • 13+

Rules assistant for Sakura Arms: Kikou Kakumei

What would you like to know?

Answers come from the official rulebook, with the page to check.

Sakura Arms: Kikou Kakumei is an expansion for Sakura Arms released in 2017 for 2 players, 15–20 minutes per game, and ages 13 and up. It was designed by BakaFire and its main mechanics are Variable Player Powers, Hand Management, and Take That.

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About the game

Expansion for sakura arms dueling card game, this expansion adds 2 new machine/invention themed megami: Kururu(クルル) and thallya(サリヤ). Kururu is the megami of innovation and madness. She does not care what sacrifices it takes to complete her machines. Her mechanic requires you to have played cards(not discard) in order to complete the required components(the card type determines what components it counts as). She is the hardest megami to learn , and will remain that way according to the designer. Thallya is a megami who was formerly a human from another land/country. She rides a motorcycle and fights with a "sword-whip". Her mechanics revolve around her "fuel", an extra resource that many of your cards require to use, or can make use of. She also has the ability to gain unique basic actions via transforming(utilizing her S4 special card)While she has a high skill cap she is easier to approach than Kururu. This expansion adds more difficult mechanics than prior expansions, according to the publisher it will likely remain the most mechanically difficult expansion. Sakura Arms is a Japanese dueling living card game made for 2 players, in which players build 10 card decks from a limited pool in order to reduce the opponents life to zero.

Questions and answers

Sakura Arms: Kikou Kakumei supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.