
- BGG rating
- 6.8
Savannah Tails: Pachyderm Passage
- 2–5 players
- 30 min
- Complexity 1.5/5
- 2009

2009
Rules assistance for Savannah Tails
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Savannah Tails is a board game released in 2009 for 2–5 players, 30 minutes per game, and ages 8 and up. It was designed by Gordon Lamont and Fraser Lamont and its main mechanics are Hand Management and Modular Board.
Welcome to Savannah Tails (Fragor's Essen 2009 release) the game of fast and furious ostrich racing. Play as either Albrecht, Alexandra, Enzo, Nnelg or Mathilda as you race for glory through the African savannah. However, winning the race is the least of your worries. Cheetahs will try to eat you. Crocodiles will try to eat you. Warthogs will probably try to ignore you. Elephants are just in the way. The less said about porcupines the better. The game will include 25 track sections allowing players to once again design their own races. Some of these feature “unhelpful” animals. Special tracks involving a rope bridge, quicksand and a sand dune are also included. A limited edition of 1,000 games will be produced for Essen 2009. The game is fast paced and easy to learn.
Savannah Tails supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Savannah Tails is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Savannah Tails for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Savannah Tails has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Savannah Tails belongs to these categories: Animals and Racing. Its main mechanics are Hand Management and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Savannah Tails are: Gordon Lamont and Fraser Lamont. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Savannah Tails as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.