
- BGG rank
- BGG #767
- BGG rating
- 7.0
Can't Stop
- 2–4 players
- 30 min
- Complexity 1.1/5
- 1980

1969
Rules assistance for Saxum
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Saxum is a board game released in 1969 for 2 players and 60 minutes per game. It was designed by Sid Sackson and its main mechanics are Dice Rolling.
A rather straightforward dice game by Sid Sackson. Players alternate rolling two dice and allocating markers onto a 5 x 5 grid at the coordinates corresponding to the numbers thrown. If a six comes up, it can be counted as any other number by sacrificing six points from the acting player's score, or else simply re-rolled. Players are allowed to choose in which order the coordinates are read off the dice, so that each roll (other than doubles) gives two possible placements. If an occupied grid point is selected, points are scored according to the number of adjacent grid points contiguously occupied by stones of the owning player. The game is won by the player first player to reach a pre-determined total score. (The rules suggest 177, but this can lead to extremely long games...) The game was originally published by Gamescience/Renwal. It was re-released by Das Spiel as Saxum, with some significant rules changes.
Saxum supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Saxum is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Saxum has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Saxum belongs to these categories: Dice. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Saxum are: Sid Sackson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Saxum as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.