Score Four
BGG rank
BGG #9,523
BGG rating
6.0

Score Four

1967

Rules assistance for Score Four

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 8+
  • Complexity 1.8/5

For 2 players

Rules assistant for Score Four

What would you like to know?

Answers come from the official rulebook, with the page to check.

Score Four is a board game released in 1967 for 2–4 players, 30 minutes per game, and ages 8 and up. It was designed by H. Heller and A. P. Nienstaedt and its main mechanics are Tile Placement, Pattern Building, and Pattern Recognition.

Similar games

About the game

The object of Score Four is to position four beads of the same color in a straight line on any level or any angle. There are variations in the rules for other games in this group. Some allow all beads to be played with winner having the most lines of four. Another rule variation is to allow capturing of an opponent's bead when a line of four is made. The game was first sold commercially by Funtastic. It was then produced, and made more popular, as part of the Lakeside Abstract Series. Various commercial knock-offs resulted after Lakeside ceased selling the game. Similar to: 3D Tic Tac Toe - On a 3x3 grid instead of 4x4 Double Decker - One version of game could be played by stacking on a 4x4 grid Eternas - 16 posts arranged in a circle, up to 4 beads per post. No ties. Helix - Though set on a different grid Quadrago - Center 4 posts rotate as unit Qubic - played on a 4x4x4 grid of 64 playing positions Rex Three Way Cube - Though with different play and scoring Hijara

Publishers

  • (Unknown)
  • Hasbro
  • Hanayama
  • Toltoys
  • Milton Bradley
  • Otto Maier Verlag
  • Dal Negro
  • MB Spellen

Questions and answers

Score Four supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.