
- BGG rank
- BGG #6,893
- BGG rating
- 6.4
N.Y. Chase
- 3–6 players
- 45 min
- Complexity 2.0/5
- 1999

2014
Rules assistance for Scotland Yard: Tokyo
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Scotland Yard: Tokyo is a board game released in 2014 for 2–6 players, 45 minutes per game, and ages 10 and up. It was designed by Projekt Team III and its main mechanics are Hand Management, Point to Point Movement, and Secret Unit Deployment.
In Scotland Yard, one of the players takes on the role of Mr. X. His job is to move from point to point around the map of London taking taxis, buses or subways. The detectives — that is, the remaining players acting in concert — move around similarly in an effort to move into the same space as Mr. X. But while the criminal's mode of transportation is nearly always known, his exact location is only known intermittently throughout the game. Scotland Yard: Tokyo features the same gameplay as Scotland Yard, but with the detectives and Mr. X running around Tokyo instead of London. When only 1-3 detectives are on the board, an extra "police" figure is placed on the board that does not require tickets for movement. Scotland Yard: Tokyo appears to have been produced in conjunction with the Japanese game retailer Sugorokuya.
Scotland Yard: Tokyo supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Scotland Yard: Tokyo is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Scotland Yard: Tokyo for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Scotland Yard: Tokyo has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Scotland Yard: Tokyo belongs to these categories: Deduction and Transportation. Its main mechanics are Hand Management, Point to Point Movement, and Secret Unit Deployment. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Scotland Yard: Tokyo are: Projekt Team III. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Scotland Yard: Tokyo as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.