Screaming Eagles in Holland: The 101st Airborne Division's Defense of Hell's Highway, 22-23 September, 1944
BGG rank
BGG #11,409
BGG rating
7.4

Screaming Eagles in Holland: The 101st Airborne Division's Defense of Hell's Highway, 22-23 September, 1944

2002

Rules assistance for Screaming Eagles in Holland: The 101st Airborne Division's Defense of Hell's Highway, 22-23 September, 1944

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 240 min
  • 15+
  • Complexity 3.8/5

For 1 player

Rules assistant for Screaming Eagles in Holland: The 101st Airborne Division's Defense of Hell's Highway, 22-23 September, 1944

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Answers come from the official rulebook, with the page to check.

Screaming Eagles in Holland: The 101st Airborne Division's Defense of Hell's Highway, 22-23 September, 1944 is a board game released in 2002 for 1–2 players, 240 minutes per game, and ages 15 and up. It was designed by Nigel Roberts and Bob Runnicles and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.

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About the game

Screaming Eagles in Holland: The 101st Airborne Division's Defense of Hell's Highway, 22-23 September, 1944, covers the intense fighting from 22-23 September during Operation Market-Garden in and near Veghel, Holland by the American 101st Airborne Division. The 101st has battled their way to the small Dutch village of Veghel. All they need do now is await the arrival of XXX Corps on their way to Nijmegen and beyond to Arnhem. As fate would have it, the Germans planned otherwise. German armor and infantry conducted several determined attacks on the positions held by the 101st. Operation Market-Garden is usually best remembered for the stubborn defence of the Arnhem Bridge by the British 1st Airborne. The equally important role of the two American Airborne Divisions is often neglected. Screaming Eagles in Holland covers the crucial defence of the Veghel bridges by the 101st Airborne. At Veghel, the Germans launched their most concentrated and determined effort to sever the vital supply and reinforcement route of Hell’s Highway to the embattled British 1st Airborne at Arnhem. Screaming Eagles is the 13th game in the Tactical Combat Series. Game Scale: Game Turn: 20 minutes Hex: 125 yards / 114 meters Units: Platoons & individual vehicles Game Inventory: Two 22 x 34" full color mapsheets Three dual-side printed countersheets (840 1/2" counters) One 28-page Tactical Combat Series ver 3.1 rulebook One 16-page Screaming Eagles in Holland rulebook Two dual-side printed Tactical Combat Series ver 3.1 charts & tables folders Two dual-side printed Op Planning Sheets One Morale & Turn Record Chart Two 6-sided dice Solitaire Playability: Medium Complexity Level: Medium Players: 2 or more Playing Time: 6-20 hours

Publishers

  • Multi-Man Publishing
  • The Gamers

Questions and answers

Screaming Eagles in Holland: The 101st Airborne Division's Defense of Hell's Highway, 22-23 September, 1944 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.