Secret Societies
BGG rank
BGG #7,492
BGG rating
7.5

Secret Societies

2026

Rules assistance for Secret Societies

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 90–120 min
  • 13+
  • Complexity 3.1/5

For 2 players

Rules assistant for Secret Societies

What would you like to know?

Answers come from the official rulebook, with the page to check.

Secret Societies is a board game released in 2026 for 2–5 players, 90–120 minutes per game, and ages 13 and up. It was designed by S J Macdonald and its main mechanics are Variable Player Powers, Set Collection, and Auction / Bidding.

Expansions

Similar games

About the game

For centuries Earth’s Secret Societies have waged a hidden war vying for control of the world’s territories. But now, a final truce has been agreed: one auction will decide it all. Don’t be fooled, this is no friendly peace. Each society will do everything in their power to sway the balance of the auction in their favour. Those who are successful will be able to harness the already existing industry of their countries for their own enrichment or set the citizens to work on their own nefarious projects! The time has come… Who will control the Earth when the final hammer falls? The aim of Secret Societies is to gain the most Power by outbidding and outsmarting your opponents to establish your institute as the one most deserving of total governance. Step into the role of a highly unique Secret Society, equipped with various tools and abilities to help give you the edge over the competition. Over 7 Rounds you will gain Income, Bid for Deeds, deploy Agents, start Projects, make Investments, and seek to control the all-important Conferences. Not all lands are created equal! It will be your task to utilise your unique skills and advantages to claim the Deeds that best suit your agenda. —description from the publisher

Questions and answers

Secret Societies supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.