
- BGG rank
- BGG #7,742
- BGG rating
- 7.4
Democracy under Siege
- 2–3 players
- 150–240 min
- Complexity 3.7/5
- 2011

Expansion for Secret Weapons of the Third Reich
2015
Rules assistance for Secret Weapons of the Third Reich: Ahnenerbe Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Secret Weapons of the Third Reich: Ahnenerbe Expansion is an expansion for Secret Weapons of the Third Reich released in 2015 for 1–4 players, 120–180 minutes per game, and ages 12 and up. It was designed by Luca Cammisa and its main mechanics are Cooperative Game, Open Drafting, and Worker Placement.
A mini-expansion that introduces several new projects and powerful event cards. Discover new weapon projects developed or though of by the Germans, such as the Silbervogel (a sort of shuttle), the Himmelsturmer fligh-pack, the Messerchmitt Me-262 and the Me-163 "Komet", the flying-wing bomber of the Horten brothers and more! This expansion consists of: a instruction card 6 new project cards 3 new technology cards 8 new event cards 2 white cubes
Secret Weapons of the Third Reich: Ahnenerbe Expansion supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Secret Weapons of the Third Reich: Ahnenerbe Expansion is 120–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Secret Weapons of the Third Reich: Ahnenerbe Expansion for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Secret Weapons of the Third Reich: Ahnenerbe Expansion has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Secret Weapons of the Third Reich: Ahnenerbe Expansion belongs to these categories: Science Fiction, World War II, and Expansion for Base-game. Its main mechanics are Cooperative Game, Open Drafting, and Worker Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Secret Weapons of the Third Reich: Ahnenerbe Expansion are: Luca Cammisa. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Secret Weapons of the Third Reich: Ahnenerbe Expansion as an expansion for Secret Weapons of the Third Reich. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Secret Weapons of the Third Reich to use it. Check that your edition of Secret Weapons of the Third Reich is compatible, as some expansions were revised between editions.